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I have played some earlier build and getting back to this now, I can feel the experience is way better. I want to give it few more tries and try all the difficulties as I tried only few runs now. Still I really like the idea and it bring back good old Asteroids vibes :) 

Really curious about your future plans with this project.

P.S. I dig the violin sound sooo much! Great idea! Keep it up mate ;)

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Jin, thanks for trying it again. I think possibly a double thank you is in order?! 

I’m working on lots of new parts to it. Creating some ships to replace the placeholders, a more controlled scene with planets/stations/etc, some background music, and loads of other bits and bobs. It might loose the asteroid vibe a little though 😕, but I’m hoping it’ll be worth it 😄

Still needs a few bugfixes :D
You can charge your shield even when the energy is depleted. (Energy allows for negative values?) Any energy pickup you then collect will not replenish enough of the bar to be able to shoot again.
Else pretty enjoyable for what it is XD
Only made it to wave 8, but with proper energy management it should be possible to get a bit further^^

Hey Zugai89. Thanks for playing the game, and letting me know about the bug. I’ll add it to the ever growing list! Will patch it soon and also add difficulty levels. It seems a bit too tricky at the moment!

Thanks again,

42.