Zero Expectations
A downloadable game for Windows, macOS, and Linux
Hello! Thanks for looking a little closer at my game.
Zero Expectations
I put this game together as a personal 3 day game dev challenge.
The sound effects are either curtesy of my daughter (the enemy death pop!), or my violin. Oh and there are a few piano keys in there too!
Controls:
W: Thrusters
A, D: Rotate left/right
Alternate: W, A, S, D - Directional movement (also arrow buttons)
Left Shift: Adds a boost to thrusters
E: Transfer energy to shields
LMB: Fire VioBolt (as in violin bolt)
RMD: Fire VioMissile
The ABORT button in the lower right corner will take you back to the main menu.
There is currently only one pickup item - what were you expecting?! Sometimes enemies will drop little yellow diamonds which will repower your ships energy, which you can then use to repower your shields - 'E'.
Firing weapons (especially VioMissiles), and using the boost drains the ships energy. Running out of energy will leave your ship unable to fire weapons or use the thruster boost. Make sure you don't run out!!!
Status | Released |
Platforms | Windows, macOS, Linux |
Release date | Jul 10, 2018 |
Rating | Rated 3.0 out of 5 stars (2 total ratings) |
Author | Odd Socks |
Genre | Shooter |
Made with | Unity, Aseprite |
Tags | 2D, Bullet Hell, Singleplayer, Space, Top down shooter, waves |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Blog |
Download
Click download now to get access to the following files:
Development log
- On it Again!Feb 05, 2019
- Quick Fix for Zero ExpectationsJul 13, 2018
- DevLog #1Jul 12, 2018
Comments
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I have played some earlier build and getting back to this now, I can feel the experience is way better. I want to give it few more tries and try all the difficulties as I tried only few runs now. Still I really like the idea and it bring back good old Asteroids vibes :)
Really curious about your future plans with this project.
P.S. I dig the violin sound sooo much! Great idea! Keep it up mate ;)
Jin, thanks for trying it again. I think possibly a double thank you is in order?!
I’m working on lots of new parts to it. Creating some ships to replace the placeholders, a more controlled scene with planets/stations/etc, some background music, and loads of other bits and bobs. It might loose the asteroid vibe a little though 😕, but I’m hoping it’ll be worth it 😄
Still needs a few bugfixes :D
You can charge your shield even when the energy is depleted. (Energy allows for negative values?) Any energy pickup you then collect will not replenish enough of the bar to be able to shoot again.
Else pretty enjoyable for what it is XD
Only made it to wave 8, but with proper energy management it should be possible to get a bit further^^
Hey Zugai89. Thanks for playing the game, and letting me know about the bug. I’ll add it to the ever growing list! Will patch it soon and also add difficulty levels. It seems a bit too tricky at the moment!
Thanks again,
42.